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Submitted on
April 14, 2012
Image Size
974 KB
Submitted with


4,073 (who?)

Camera Data

Shutter Speed
1/790 second
Focal Length
28 mm
ISO Speed
Date Taken
Mar 13, 2012, 11:34:56 PM
Adobe Photoshop CS5.1 Windows
Sensor Size
Kingdom Key Keyblades by vvmasterdrfan Kingdom Key Keyblades by vvmasterdrfan
The Legendary Kingdom Key Keyblades in Kingdom Hearts.

Surprise :la: lol [I finally uploaded the finished keyblades]

This lovely commission goes to a very lucky couple.
Everything you see is hand made [mother nature made the grass lol]. They are carved from pine wood.
I used a sheet metal finish to make it very very shiny :la: I imagine they would be very shiny in real life.
I am really happy with how they came out. I was going for a very artsy photograph of them. Let me know what you think :D

Progress shot 1--> [link]

Progress shot 2--> [link]

Check out my Buster Sword-->

Please send a formal note if interested in commissions.
:boing: Want to learn how to make one? Click here for the Turtorial! --> [link]

More of my work:

Comment, Fav, and Enjoy!! :)

Forever dedicated to :iconanti-roxas-99: for inspiring me to become a prop maker.

With my Keyblades, I strive to obtain 100% accuracy in every possible way. I attempt to go beyond by selecting premium unique color choices and even enhancing details to my own designs. Out of love to the Kingdom Hearts series, it is my honor to craft such elite weaponry not only for my personal admiration, but for my fellow cosplayers, prop makers, friends, and fans. I would be nothing without my friends and fans. The intense hard work, sweat, blood, and tears that I put into making these is worth it. I hope that one day my talents and artwork may be recognized highly by others. Thank you.
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The Kingdom Key Keyblade is the pinnacle of the Kingdom Heart Series. It serves as the first entrance to the shadows behind the light of our very own fantasies, it shows hope and untouched talent behind an untested youth that is ultimately ourselves and most importantly, it symbolizes the beauty that is the world between.

Disney is a company based off of the youth. It provides us with dreams and fantasies, and a stability in our childhood. However, as we grow older, we seek to loosen our grip on Disney in an attempt to become "older" in the sense of the changing word of what "older" means to us at the time. Ultimately, we do not know what it means, and chase an unreachable goal, but it is a goal every child must face to become an adult. They must let go of their glitter-filled dreams of royalty and grandeur and accept the coldness of reality.

Final Fantasy, the Yang of the Disney Yin in Kingdom Hearts, is a video game that serves as a more "teenage" personification. It's overuse of weapons and strategy along with tag-teams that cannot include everyone is a sink-or-swim type video game that throws these children into the knowledge of the world, while still force-feeding them fantasies of unrealistic magic and monsters. But it is not cold reality either, instead, it subtly introduced the heat of emotion most prevalent in teenager's agenda. It rejects some logic, like the logic that you must win or lose, in favor of the teenager invincibility mantra that even if you "die" you can just try again.

For video games, which is serving more and more as the learning platform for today's children (replacing the 'mother's words, fathers advice, and sibling's mistake' of yesteryear). It is fast paced and teaches lessons that it is intended to teach quickly and efficiently. But, it excludes one thing: time.

Time, the greatest teacher. We do not become a teenager simply at the birth year of 13, and are not an adult just because we turn 18. These are platforms of learning, established by tradition and noticed by our ancestors as average age of emotional maturities. How could they have anticipated the influences of television, computers, and video games when they could barely harness electricity? The truth of the matter is simple. Children want to grow up faster, and with video games, they have the ability to do so on their own.

By the age of 7, they are "too old" for Disney related shows, games and other featured merchandise. They can choose that they are "too cool" for that "baby stuff." A typical thought process of a teenager, at about half of the age threshold. Immediately they are plunged into Final Fantasy games, giving them more adolescent thoughts in their tender years, or games based off of reality like Call of Duty: bringing questions of mortality and other dark subjects that cannot be emotional handled until the maturity has caught up.

This is why Kingdom Hearts is perfect. It allows a safe beacon for the slippery path between the "Disney" years and the "Final Fantasy" age. But it is more than that. I am a legal adult and I still wait like a child for the release of Dream Drop Distance for the Nintendo 3DS. Other than Pokemon (Don't get me started), Kingdom Hearts is the only video game I continuously play. Yes, I have played Call of Duty, Halo, Super Smash Brothers, and any of your other "cool" video games. But they don't give me the satisfaction that Kingdom Hearts does.

In this world, Darkness and Light compete for what is "right." In the first game, it is easy to pull these two polar opposites apart. Sora is Light, and Riku is Dark. Therefore, Sora is good, and Riku is the bad guy. It's Disney logic. But with the release of Chain of Memories, we realize the lines are not so black and white. Sora suddenly seems a bit more dark, abandoning Kairi for the wraith-want Namine. Even Riku seems more light, attempting to control the darkness inside him. A common trouble for anyone going through adolescence.

With Kingdom Hearts II, Roxas, the fallen hero, is introduced. Somehow, he is both Dark and Light, being an obvious villain, but searching for what is good in his pseudo-world. The same story continues in Kingdom Hearts 358/2 Days as we see what a hard short life this sad boy had. As a child, growing up with Kingdom Hearts, it is a soft way to teach the blurry lines that reality creates, but gives something else to anybody else. To me, it really showed me the opposite perspective, how life is not Truth and Lies, but more a combination of Truth and Ideals, a beautiful mix of Water and Oil. As the games continue, these concepts are slowly bled in under the text of the childish game.

So back to the Kingdom Key. It is the personification of everything previously mentioned. It serves as a literal bridge in the worlds of chaos and confusion that Sora (we) must enter. It is a starting point, a common ground, for everyone who starts. We all start on the Kingdom Key. Sora, Roxas, Xion, even Riku. It is a bridge to help us onto solid footing before we attach our own keychains in the path to find our own selves through our bridges. No one ends up with exactly the same Keyblade.

Aqua, Terra, Ventus, Mickey: they all start with different Keyblades. Well what does that show other than that we are not all the same? They are different than each other, and different than the wielder of the Kingdom Key.

So who here has not felt something at the familiar look of the most recognizable key in existence. It is more than a weapon, it is a symbol. It is a wave of nostalgia, and a connection to those frail years we regret having to suffer through. This was our light, like it was Sora's. This is our key, to our own hearts.

Your mastery in woodworking has brought this beautiful key (in every sense of the word) to life. For the first time, someone can hold their memories in their hand, and have it be as perfect now as it was then. This is the most beautiful rendition of my past that I have ever seen. Together, intersected with another's path, both the same and different than my own. It is pure beauty, personified.
What do you think?
The Artist thought this was FAIR
10 out of 12 deviants thought this was fair.

Well, I never got to play the game, but I know something about Kingdom Hearts, being very fascinated by the design. So, i´ll write a critique for this as such.
In terms of photography, I think it is impecable and ou could not have chosen a better way to depict what seems to be someone´s symbolic gift for someone else. It really brings out the quality of the work itself, making it hard to believe that it is made of wood. The details are amazing and, altough it is a very simple object, it looks insanely beautiful. And the chains in the bottom of the keys just adds the perfect finishing touch!
What do you think?
The Artist thought this was FAIR
9 out of 9 deviants thought this was fair.

The Artist has requested Critique on this Artwork

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Aden-the-Caring Featured By Owner Oct 4, 2014  Hobbyist Traditional Artist
Can you buy the weapons? xD
vvmasterdrfan Featured By Owner Nov 29, 2014  Hobbyist Artisan Crafter
These were already sold. Sorry!
emysmp Featured By Owner Mar 1, 2014
never would have thought this is wood, OMG wish i could hire u to make me some
vvmasterdrfan Featured By Owner Mar 8, 2014  Hobbyist Artisan Crafter
thank you!! :D
konicoon Featured By Owner Feb 10, 2014  Professional Digital Artist
how much is it to actually buy a key like the ones in the picture here? i really like how you crafted them to be fully accurate to the game. thats why i like to have you as a recommendation for future commissions.
vvmasterdrfan Featured By Owner Mar 8, 2014  Hobbyist Artisan Crafter
They are quite expensive tbh. But i'll make them for the right enthusiast!
konicoon Featured By Owner Mar 29, 2014  Professional Digital Artist
hmmm. i would still like to look at a price because i do like how they are made. and most accurate~ if the price is right for both of us. i will work for it.
twisterfox321 Featured By Owner Nov 11, 2013
How does it feel holding it??
vvmasterdrfan Featured By Owner Dec 1, 2013  Hobbyist Artisan Crafter
Magical :)
Paciboy1418 Featured By Owner Sep 8, 2013
I want One 0.0
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